#=========================================================================== #=======================NPC 1: Interrogator - BLOCK 1============================ #=========================================================================== $MOBJ 27 DROP 301 NAME &Interrogator& VOICE && PANEL && DIALOG &Ah, so you're the wanderer that's been snooping around our area. Tell me. Who are you working for?& { GIVEMOBJ 306 TEXT &What? No one!& YESTEXT &_& LINK -2 NOTEXT &NO. you don't have what i want for the What? No one!& } { GIVEMOBJ 301 TEXT &Not telling!& YESTEXT &_& LINK -3 NOTEXT &NO. you don't have what i want for the Not telling!& } $END #=========================================================================== #=======================NPC 1: Interrogator - BLOCK 2============================ #=========================================================================== $MOBJ 27 DROP 301 NAME &Interrogator& VOICE && PANEL && DIALOG &I see you are one of those stubborn ones. Where is BlackBird hiding?& { GIVEMOBJ 301 TEXT &Dunno& YESTEXT &_& LINK -3 NOTEXT &NO. you don't have what i want for the Dunno& } { GIVEMOBJ 306 TEXT &You have the wrong guy!& YESTEXT &_& LINK -4 NOTEXT &NO. you don't have what i want for the You have the wrong guy!& } $END #=========================================================================== #=======================NPC 1: Interrogator - BLOCK 3============================ #=========================================================================== $MOBJ 27 DROP 301 NAME &Interrogator& VOICE && PANEL && DIALOG &What a fool! Guards, remove this pile of filth!& $END #=========================================================================== #=======================NPC 1: Interrogator - BLOCK 4============================ #=========================================================================== $MOBJ 27 DROP 301 NAME &Interrogator& VOICE && PANEL && DIALOG &Your lips speak a web of lies. You have a choice. Die, or confess that you are a spy and reveal the Front's headquarters!& { GIVEMOBJ 306 TEXT &I told you already!& YESTEXT &_& LINK -5 NOTEXT &NO. you don't have what i want for the I told you already!& } { GIVEMOBJ 301 TEXT &You really are stubborn!& YESTEXT &_& LINK -3 NOTEXT &NO. you don't have what i want for the You really are stubborn!& } $END #=========================================================================== #=======================NPC 1: Interrogator - BLOCK 5============================ #=========================================================================== $MOBJ 27 DROP 301 NAME &Interrogator& VOICE && PANEL && DIALOG &I see this is going nowhere. You are one of them, and for your stupidity, you will now die.& { GIVEMOBJ 301 TEXT &Not if I kill you first!& YESTEXT &I knew you would come through. But it's too late for you!!& LINK 6 NOTEXT &NO. you don't have what i want for the Not if I kill you first!& } $END #=========================================================================== #=======================NPC 1: Interrogator - BLOCK 6============================ #=========================================================================== $MOBJ 27 DROP 170 NAME &Interrogator& VOICE && PANEL && DIALOG &Prepare to die!& $END #=========================================================================== #=======================NPC 2: Guard - BLOCK 1============================ #=========================================================================== $MOBJ 56 NAME &Guard& VOICE && PANEL && DIALOG &You will pay for your alliance with the Front!& $END #=========================================================================== #=======================NPC 3: BarKeeper - BLOCK 1============================ #=========================================================================== $MOBJ 3 NAME &BarKeeper& VOICE && PANEL && DIALOG &So what will it be?& { GIVEMOBJ -1 TEXT &Not thirsty. Let's talk.& YESTEXT &_& LINK -2 NOTEXT &NO. you don't have what i want for the Not thirsty. Let's talk.& } $END #=========================================================================== #=======================NPC 3: BarKeeper - BLOCK 2============================ #=========================================================================== $MOBJ 3 NAME &BarKeeper& VOICE && PANEL && DIALOG &Oh? What you want then?& { GIVEMOBJ -1 TEXT &I need to get out of here.& YESTEXT &_& LINK -3 NOTEXT &NO. you don't have what i want for the I need to get out of here.& } { GIVEMOBJ -1 TEXT &Are you human?& YESTEXT &What does it look like? Sheesh...& LINK 2 NOTEXT &NO. you don't have what i want for the Are you human?& } $END #=========================================================================== #=======================NPC 3: BarKeeper - BLOCK 3============================ #=========================================================================== $MOBJ 3 NAME &BarKeeper& VOICE && PANEL && DIALOG &I see. The only way out is past the control center, which is to your right after you step out of the tavern. But that place is always locked up tight. You will need to talk to a higher offical to give you clearance.& { GIVEMOBJ -1 TEXT &I see. Where is this official?& YESTEXT &_& LINK -4 NOTEXT &NO. you don't have what i want for the I see. Where is this official?& } $END #=========================================================================== #=======================NPC 3: BarKeeper - BLOCK 4============================ #=========================================================================== $MOBJ 3 NAME &BarKeeper& VOICE && PANEL && DIALOG &I am not telling you any more information. I don't want my head on a stick like that other barkeeper before me...& $END #=========================================================================== #=======================NPC 4: Markov - BLOCK 1============================ #=========================================================================== $MOBJ 12 NAME &Markov& IF_ITEM 312 GOTO 2 VOICE && PANEL &M_GEOFF& DIALOG &Leave me alone.& $END #=========================================================================== #=======================NPC 4: Markov - BLOCK 2============================ #=========================================================================== $MOBJ 12 NAME &Markov& IF_ITEM 313 GOTO 3 VOICE && PANEL &M_GEOFF& DIALOG &Leave me alone.& $END #=========================================================================== #=======================NPC 4: Markov - BLOCK 3============================ #=========================================================================== $MOBJ 12 NAME &Markov& VOICE && PANEL &M_GEOFF& DIALOG &Hey, I couldn't help overhearing that you need to raise the bridge in the recycling area. For an acolyte, you seem really interested in it.& { GIVEMOBJ -1 TEXT &I received orders to raise it.& YESTEXT &_& LINK -4 NOTEXT &NO. you don't have what i want for the I received orders to raise it.& } $END #=========================================================================== #=======================NPC 4: Markov - BLOCK 4============================ #=========================================================================== $MOBJ 12 NAME &Markov& VOICE && PANEL &M_GEOFF& DIALOG &I see. Tell me, how did you get out?& { GIVEMOBJ -1 TEXT &UM UH...& YESTEXT &_& LINK -5 NOTEXT &NO. you don't have what i want for the UM UH...& } $END #=========================================================================== #=======================NPC 4: Markov - BLOCK 5============================ #=========================================================================== $MOBJ 12 NAME &Markov& VOICE && PANEL &M_GEOFF& DIALOG &Keep it down! You don't want them to suspect you! Blackbird sent me to get you out of here. Anyways, there is someone who works in the recycling area that has a higher clearance. His access card is the key to getting out of here.& { GIVEMOBJ 314 TEXT &Great... but the computer...& YESTEXT &_& LINK -6 NOTEXT &NO. you don't have what i want for the Great... but the computer...& } $END #=========================================================================== #=======================NPC 4: Markov - BLOCK 6============================ #=========================================================================== $MOBJ 12 NAME &Markov& VOICE && PANEL &M_GEOFF& DIALOG &There was a barrier that was protecting the computer. I just disabled it for you. But the computer itself is still locked. Destroying it may trigger the emergency system and activate the bridge.& { GIVEMOBJ -1 TEXT &I am on it.& YESTEXT &_& LINK 7 LOG 403 NOTEXT &NO. you don't have what i want for the I am on it.& } $END #=========================================================================== #=======================NPC 4: Markov - BLOCK 7============================ #=========================================================================== $MOBJ 12 NAME &Markov& VOICE && PANEL &M_GEOFF& DIALOG &Go and get that pass! I'll wait here in case something goes wrong.& $END #=========================================================================== #=======================NPC 5: Engineer - BLOCK 1============================ #=========================================================================== $MOBJ 7 NAME &Engineer& VOICE && PANEL && DIALOG &This is bullshit. Our machine breaks down, and instead of giving us time to repair them, they kill us! How do they expect things to get done here?& { GIVEMOBJ -1 TEXT &Can you raise that bridge?& YESTEXT &_& LINK -2 NOTEXT &NO. you don't have what i want for the Can you raise that bridge?& } $END #=========================================================================== #=======================NPC 5: Engineer - BLOCK 2============================ #=========================================================================== $MOBJ 7 NAME &Engineer& VOICE && PANEL && DIALOG &Bridge? Oh, you mean the one by the recycling area. I would, but right now the computer that controls the bridge is locked and there is nothing we can do... once we fix that computer, we can operate the bridge.& { GIVEMOBJ 312 TEXT &I see.& YESTEXT &_& LINK 3 NOTEXT &NO. you don't have what i want for the I see.& } $END #=========================================================================== #=======================NPC 5: Engineer - BLOCK 3============================ #=========================================================================== $MOBJ 7 NAME &Engineer& VOICE && PANEL && DIALOG &Would you go away? I've had a really stressful day.& $END #=========================================================================== #=======================NPC 6: Pritchasn - BLOCK 1============================ #=========================================================================== $MOBJ 15 NAME &Pritchasn& VOICE && PANEL && DIALOG &Yeah, I work at the recycling area. What do you want?& { GIVEMOBJ -1 TEXT &I need you to raise the bridge.& YESTEXT &_& LINK -2 NOTEXT &NO. you don't have what i want for the I need you to raise the bridge.& } $END #=========================================================================== #=======================NPC 6: Pritchasn - BLOCK 2============================ #=========================================================================== $MOBJ 15 NAME &Pritchasn& VOICE && PANEL && DIALOG &You know what? I need that bridge to raise too! I've locked myself out, and the other only way in is the bridge... but apparently, someone locked out the computer that controls it.& { GIVEMOBJ 313 TEXT &Ugh...& YESTEXT &That's exactly how I feel.& LINK 3 NOTEXT &NO. you don't have what i want for the Ugh...& } $END #=========================================================================== #=======================NPC 6: Pritchasn - BLOCK 3============================ #=========================================================================== $MOBJ 15 NAME &Pritchasn& VOICE && PANEL && DIALOG &What do you want now?& { GIVEMOBJ -1 TEXT &... Nothing& YESTEXT &Well... Go away!& LINK 3 NOTEXT &NO. you don't have what i want for the ... Nothing& } $END #=========================================================================== #=======================NPC 7: WeaponKeeper - BLOCK 1============================ #=========================================================================== $MOBJ 54 NAME &WeaponKeeper& VOICE && PANEL &M_GUARD2& DIALOG &What do you want?& { GIVEMOBJ 185 TEXT &Poison Arrows& IF_HAS 168 * 120 YESTEXT &You got the Poison Arrows& LINK 1 NOTEXT &NO. you don't have what i want for the Poison Arrows& } { GIVEMOBJ 192 TEXT &Missile Launcher& IF_HAS 168 * 250 YESTEXT &You got the Missile Launcher& LINK 1 NOTEXT &NO. you don't have what i want for the Missile Launcher& } { GIVEMOBJ 180 TEXT &Box of Ammo& IF_HAS 168 * 40 YESTEXT &You got the Box of Ammo& LINK 1 NOTEXT &NO. you don't have what i want for the Box of Ammo& } { GIVEMOBJ 182 TEXT &Box Of Rockets& IF_HAS 168 * 80 YESTEXT &You got the Box Of Rockets& LINK 1 NOTEXT &NO. you don't have what i want for the Box Of Rockets& } { GIVEMOBJ 186 TEXT &Arrows& IF_HAS 168 * 15 YESTEXT &You got the Arrows& LINK 1 NOTEXT &NO. you don't have what i want for the Arrows& } $END #=========================================================================== #=======================NPC 8: ArmorKeeper - BLOCK 1============================ #=========================================================================== $MOBJ 55 NAME &ArmorKeeper& VOICE && PANEL &M_GUARD3& DIALOG &What do you want?& { GIVEMOBJ 130 TEXT &Leather Armor& IF_HAS 168 * 70 YESTEXT &You got the Leather Armor& LINK 1 NOTEXT &NO. you don't have what i want for the Leather Armor& } { GIVEMOBJ 129 TEXT &Metal Armor& IF_HAS 168 * 120 YESTEXT &You got the Metal Armor& LINK 1 NOTEXT &NO. you don't have what i want for the Metal Armor& } { GIVEMOBJ 160 TEXT &Shadow Armor& IF_HAS 168 * 130 YESTEXT &You got the Shadow Armor& LINK 1 NOTEXT &NO. you don't have what i want for the Shadow Armor& } $END #=========================================================================== #=======================NPC 9: Engineer - BLOCK 1============================ #=========================================================================== $MOBJ 13 DROP 135 NAME &Engineer& VOICE && PANEL &M_TEKGRY& DIALOG &Oh, another Acolyte... Don't you have better things to do than to scare the living daylights out of me?& { GIVEMOBJ 301 TEXT &I want your passcard.& YESTEXT &_& LINK -2 NOTEXT &NO. you don't have what i want for the I want your passcard.& } $END #=========================================================================== #=======================NPC 9: Engineer - BLOCK 2============================ #=========================================================================== $MOBJ 13 DROP 135 NAME &Engineer& VOICE && PANEL &M_TEKGRY& DIALOG &What a minute... you don't sound like an Acolyte............you're an intruder! Guards!& $END #=========================================================================== #=======================NPC 10: Iori - BLOCK 1============================ #=========================================================================== $MOBJ 21 NAME &Iori& VOICE && PANEL && DIALOG &Sorry, this teleporter has been locked out. We received word that a prisoner has escaped. Shouldn't you be watching out for the prisoner?& { GIVEMOBJ -1 TEXT &Yeah, I will.& YESTEXT &_& LINK 2 NOTEXT &NO. you don't have what i want for the Yeah, I will.& } $END #=========================================================================== #=======================NPC 10: Iori - BLOCK 2============================ #=========================================================================== $MOBJ 21 NAME &Iori& VOICE && PANEL && DIALOG &You seem really interested in this teleporter. But I don't have the key to unlock it. Go find another teleporter.& $END #=========================================================================== #=======================NPC 11: Boris - BLOCK 1============================ #=========================================================================== $MOBJ 24 NAME &Boris& VOICE && PANEL &M_FALSP2& DIALOG &Force fields? I don't control them. All the force fields in this facility are controlled by a power coupling that is in the east sector.& { GIVEMOBJ 165 TEXT &I don't know my way around.& YESTEXT &_& LINK -2 LOG 405 NOTEXT &NO. you don't have what i want for the I don't know my way around.& } $END #=========================================================================== #=======================NPC 11: Boris - BLOCK 2============================ #=========================================================================== $MOBJ 24 NAME &Boris& VOICE && PANEL &M_FALSP2& DIALOG &Here. Take this radar. It won't work without a computer map, but there is one in the west sector. Just lower the bars behind you and you'll end up in there.& { GIVEMOBJ -1 TEXT &Thanks.& YESTEXT &_& LINK 3 NOTEXT &NO. you don't have what i want for the Thanks.& } $END #=========================================================================== #=======================NPC 11: Boris - BLOCK 3============================ #=========================================================================== $MOBJ 24 NAME &Boris& VOICE && PANEL &M_FALSP2& DIALOG &For some reason, you don't look like an acolyte to me...& $END #=========================================================================== #=======================NPC 12: Technician - BLOCK 1============================ #=========================================================================== $MOBJ 18 DROP 170 NAME &Technician& VOICE && PANEL && DIALOG &Hey, you are that prisoner that escaped! Please, don't shoot! I have nothing on me!& $END #=========================================================================== #=======================NPC 13: Kesler - BLOCK 1============================ #=========================================================================== $MOBJ 9 DROP 143 NAME &Kesler& VOICE && PANEL &M_DKWRKR& DIALOG &Wait, don't shoot! I will help you with anything you want!& { GIVEMOBJ -1 TEXT &Disable the damn force fields!& YESTEXT &_& LINK -2 NOTEXT &NO. you don't have what i want for the Disable the damn force fields!& } $END #=========================================================================== #=======================NPC 13: Kesler - BLOCK 2============================ #=========================================================================== $MOBJ 9 DROP 143 NAME &Kesler& VOICE && PANEL &M_DKWRKR& DIALOG &I am sorry, I can't do that. But I will give you access to the teleporters. Here, take my ID card. This will allow you to use any teleporter in this facility. If you are looking for the coupling, you will need to take teleporter #1.& { GIVEMOBJ 143 TEXT &Thanks.& YESTEXT &_& LINK 3 LOG 407 NOTEXT &NO. you don't have what i want for the Thanks.& } $END #=========================================================================== #=======================NPC 13: Kesler - BLOCK 3============================ #=========================================================================== $MOBJ 9 NAME &Kesler& VOICE && PANEL &M_DKWRKR& DIALOG &Get going! Unless you want to end up dead!& $END #=========================================================================== #=======================NPC 14: Anark - BLOCK 1============================ #=========================================================================== $MOBJ 19 NAME &Anark& VOICE && PANEL &M_FALSP3& DIALOG &I am glad to see you are still alive. You got the power coupling? Good! I can now disarm the second security lock for the force fields for you. Since the force fields can be deactivated, we can now send our troops and raid this facility!& { GIVEMOBJ -1 TEXT &Where do I go now?& IF_HAS 289 * 1 YESTEXT &_& LINK -2 NOTEXT &Hey! Where's the coupling? I thought you were suppose to get it?& } $END #=========================================================================== #=======================NPC 14: Anark - BLOCK 2============================ #=========================================================================== $MOBJ 19 NAME &Anark& VOICE && PANEL &M_FALSP3& DIALOG &Simply head back into the back entrance. Also, if you head in at the front entrance, you will find a mauler locked away in a room; you may need that. Here, hit the switch on the wall and the force fields will be deactivated for good.& { GIVEMOBJ 305 TEXT &Okay& YESTEXT &_& LINK 3 LOG 408 NOTEXT &NO. you don't have what i want for the Okay& } $END #=========================================================================== #=======================NPC 14: Anark - BLOCK 3============================ #=========================================================================== $MOBJ 19 NAME &Anark& VOICE && PANEL &M_FALSP3& DIALOG &The Front always has me doing all the risky missions...& $END #Total Blocks: 40